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These are three large, super elite cavalry forces. These have a premium look, and play action in the game. Exemplars even amongst the superhumanly skilled Orders, the Order of the Ashen Dawn are spoken of in hushed whispers and respectful tones even by those who are unlucky enough to count them as enemies. Clad in baroque armor of a craftsmanship that has reduced master smiths to tears, these holy warriors are the definitive answer to the monsters and nightmares that plague mankind. They are the final guardians of the Sealed Temple and the keepers of its darkest treasures. FUN FACT - In First Blood these will be officers with unique rules, thus 3 cards. A unique feature for this set.
MSRP $139.99
Released on Aug. 31, 2023
$119.99
The Buccephaloi of the Old Dominions were the sacred guardians of it’s holiest sites. Clad in beautiful ceremonial panoplies, these simple and devout guardians were selected from amongst the most powerful of Minotaur Thyreans, their horns ritually cut off in an act of devotion and subservience to Hazlia. Such was the power and majesty of the Buccephaloi that only in death were they called to battle: while alive none dared oppose them. How they Play: Temple Guardians of Old, the Buccephaloi return to play the role of the unstoppable juggernaut, providing some much needed offensive power to the Old Dominion forces. Even from the early stages of the game a combination of Cleave (3) and Brutal Impact (1), more as Dark Power Pool goes up in Tiers, will provide a much needed counter offensive during the stages of the game where Enemy Heavy Regiments are adding up pressure.
Preorderable
MSRP $59.99
Released on July 31, 2023
$49.99
This figure was sculpted and designed by the team at Para-Bellum in keeping with our aesthetic, and created as a larger resin model befitting of our Artisan Series. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. As the W’adrhŭn hosts thunders into battle, it is not uncommon for its leaders to lead from the vanguard. While it has been established that male W’adrhŭn struggle to form stable bonds with carnivorous dinosaurs, this poses no impediment to those who would seek to bond and ride a Ceratopsian dinosaur. Mounted atop this formidable beast, the Chieftain becomes a bastion of prowess and rallying point upon the battlefield, the ungainly and brutal nature of his mount’s attacks is more than offset by the sheer combat prowess displayed by the greatest warrior in the tribe. How they Play: With the Thunder Riders being the staple Regiment of the Chieftain, the Character loses no time to mount one of these powerful beasts themselves and join the fray! Similar to the devastating abilities of a Thunder Rider the item, similar to Brood of Omgorah, allows the Chieftain to ride along his Thunder Riders in style!
MSRP $99.99
$84.99
Some Dweghom manifest so much of their Elemental Gift, they must master it or be consumed by it. Few Have the skill, will or dedication needed to become Sorcerers. In fact, most Dweghom elect to install techno sorcerous grafts that allow them to harmlessly vent their excess power. Steelforged pilots are recruited from amongst these individuals who possess a Gift for both Elements: their excess Primordial Fire and Earth channeled through their grafts and into these towering steel automata. Countless foes have been cut down expecting a lumbering clankingbehemoth, only to be confounded by the speed and power of these deadly automata. How they Play: The Steelforged are the Dweghom’s answer to the age old question of “quantity or quality of Attacks?”. With the Flux-Powered Rule Steelforged are capable of switching from one mode of Attack to the other whilst their naturally high Defense stats allows them to withstand even the most violent of onlsaughts!
Released on June 30, 2023
This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Following Ragnarok and the burning of Yggdrasil, the Jotun threatened all human life in the northern continent. The emergence of the Einherjar from their slumber brought their dominance to an abrupt and final end. With their greatest Shaman-Kings broken, the Jotun were made to bend the knee and swear allegiance to their Einherjar and their human subjects. Today, the few remaining Eihnherjar can grant truly exceptional leaders authority over one of these towering behemoths. Strong and tireless, a Jotun is a priceless asset to the community he is assigned to. Some enterprising Jarls are willing to bring them along on raids. Ruinously expensive to transport and feed while at sea, Jotun soon prove their value on land. Towering over 6 meters, a Mountain Jotnar is a primordial force of destruction on the battlefield. Their powerful limbs can shatter a shield line in a single blow, hurling full grown men through the air as if they were toys. How they Play: Staple of Nord Army Lists, this Medium Monster Regiment builds up on the early-mid game pressure this faction excels at, able to deliver a volume of high Cleave Attacks and break and break through Enemy Lines!
$124.99
In the early days of the Old Dominion the Kataphractoi were the Caelesors chosen Companions, or Hetairoi, armed with the finest arms and armor he could furnish and mounted atop the greatest steeds he could find. As the Old Dominion evolved, these ancient formations were abandoned, but not the title of Hetairos. Granted to the greatest champions of the Old Dominon, this was a title granted only by the Caelesor himself for deeds of valor upon the field of battle. Some of that prowess and glory remain in their withered remnants, and the Hetairoi are the first among equals in a Kataphractoi warband, their mere presence reminding their companions of the glorious charges of ages past. How they Play: Hetairos or colloquially known as “Companions” are veterans that have proven themselves to their superiors and higher command and entrusted to lead the mighty Kataphraktoi into battle. This Officer allows the Regiment to further lean into its shock cavalry role and deliver devastating flank charges where the fighting is thickest!
MSRP $29.99
$23.99
The presence of the Ukunfazane, the Living Goddess, among the W’adrhun, ensures that the population at large is devout; the Cults, composed of those W’adrhun who dedicate their lives to the worship and emulation of their patron God, take this a step further. The Chosen of Conquest are the most prolific of these Cults, its Chosen warriors present in almost every tribe. Speed and discipline, coupled with the Goddess’ gifts, allow the Chosen of Conquest to always be where they need to be on the battlefield, blunting the enemy’s advance and turning the tide with flawlessly executed assaults. This kit will also make a Veterans force, but the same is not true in reverse. How they Play: Elite troops, being able to bring a mix of naturally high offensive and defensive stats, making the pound-for-pound the most versatile W'adrhun Infantry Regiment coming at a significant price but their Medium classification allowing them to excel against even heavier Regiments they will encounter later on as the battle unfolds.
MSRP $44.99
$35.99
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This City States set is loaded with a complete stand of 12 Hoplites, Phalangites, and Agema, the Aristarch and 3 Minotaurs - build them either as the Haspsits or Thyreans. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the City States play? The forces of the City States consist of a strong core of rigorously trained and drilled soldiers supported by an assortment of hulking Minotaurs, towering spellcasting giants and mechanically enhanced veteran warriors. Although lacking strong missile support and with only one Cavalry option, the infantry core of the City States brings a plethora of troop types, formations and Special Rules to be pound-for-pound one of the most efficient infantry forces in the game. When playing with the City States it is important to protect your vulnerable flanks and engage your Infantry line as soon as possible. Once in combat the Faction’s unique Strategic Stack will allow you to forfeit an Activation in one front to subsequently pressure and Activate twice on another. Finally, you can fine tune the defensive or offensive output of your infantry formations by adding Minotaurs within their formations!
Backorder
MSRP $149.99
Released on May 31, 2023
Aghema are, without a doubt, the best fighters available to a City States commander. They are invariably the personal guard of rules, tyrants and council members alike. Armed, armored and augumented to the highest standards that a ruler can afford, the notion of failure or defeat is anathema to these elite soldiers, who are trained to fight and win on any battlefield under any circumstance. Infantry Dual Kit: 12 plastic miniatures that can either make Agema or Thorakites, 1 set of Infantry Bases, 2 Command Cards.
MSRP $39.99
$31.99
Hoplites know that the difference between victory and defeat lies with the strength of the Phalanx and focus their efforts on the integrity of its shield wall. The canniest veterans among the Hoplites know that pure defense will see a phalanx buckle under uncontested enemy pressure, thus they turn their eyes to the Dorilates, the spear masters among their number, to set the tempo and angle of their thrusts, complimenting the sheer defensive power of the Phalanx with increased aggression. How they Play: A veteran Hoplite, the Dorilates trains and coordinates the shield wall/pike formation. When the Regiment clashes with the enemy formation, the Hoplites/Phalangites unleash a rapid barrage of spear/pike thrusts forcing enemy soldiers to cower, keep their heads down and ultimately force them into exposing weaknesses in their formation.
2 in stock
MSRP $24.99
$19.99
Every army of the City States that marches to war, does so under the supervision of at least one Mechanist. One could be forgiven for believing he is there to ensure the smooth operation of the army and the countless machines, both big and small, that are so vital to the smooth operation of a City State’s army. What many fail to recognize is that he is there to ensure that reality itself operates along the rules and parameters laid out in their Lexicons by their Divinity. How they Play: As a spellcasting support Character, the Mechanist excels when positioned just behind the main battle line providing necessary utility abilities and enhancing the range of your Promethean’s spells. Activate the Mechanist’s Supremacy Ability to give all Regiment’s Activating from your Strategic Stack the Hardened (+1) Special Rule and see your enemies halt their advance before the might of your shieldwall!
Infantry Dual Kit: 12 plastic miniatures that can either make Agema or Thorakites, 1 set of Infantry Bases, 2 Command Cards.
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Dweghom set is loaded with a complete stand of 12 Hold Warriors, Fireforged, Initiates, and Dragonslayers, and the Hold Raegh. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Dweghom play? Dweghom armies are slow, tough, and implacable as one might expect of their ancestry. However what truly makes them unique is their magic. With access to fantastic combat magic and defensive spells Dweghom are capable of being an elemental hurricane on the battlefield throwing out walls of fire, slowing enemies down by turning the very earth they stand upon against them. Combined with very powerful, elite infantry and strong specialized non-infantry choices to round out the army, Dweghom players tend to decide where they want to go on the table and relentlessly carve a path there no matter the odds.
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Hundred Kingdom set is loaded with a complete stand of 12 Men at Arms and Household Guard, 2 sets of Cavlary in the Household Knights and the Mounted Squires, and the premium Mounted Noble Lord. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Hundred Kingdoms play? The Hundred Kingdoms cannot claim to have the best troops, but they have damn good troops and they tend to have more of them. Their cavalry is second to none and the intrinsic flexibility of the human mindset means your opponent cannot be certain what he will face: A veteran force of hard bitten infantry supported by powerful casters? A thundering charge led by an impetuous lord that bets everything on the speed of horse and strength of arms? OR The canny and disciplined combined arms approach of a shrewd imperial officer who leverages each of these pieces into a sum greater than the whole?
3 in stock
MSRP $69.99
$59.99
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Nords set is loaded with a complete stand of 12 Trolls and Stalkers, 2 sets of Brutes with the Fenr Beastpack and the Ugr, and the powerful Blooded character. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Nords play? Nords are all about aggression, as a “glass-cannon” army it’s kill or be killed. Typical Nord strategy involves putting as much pressure on the opponent as possible until they break. Every Nord unit gets stronger when they’re damaged, meaning that even if they don’t get the first hit in a fight they’re still hitting hard if not harder than they would be uninjured. Masters of the ambush and surprise, the army is all about momentum and while not the fastest force on the table you wouldn’t know it, as Nords are able to seize the initiative with multiple abilities to control their deployment and hamper their enemies’.
1 in stock
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Old Dominion set is loaded with a complete stand of 12 Athanatoi, Legionairres and Praetorians, a set of "undead" Cavalry in the Kataphractoi, and the Strategos character. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Old Dominion play? The Old Dominion is an elite, defensive army that gets more powerful the more casualties it suffers. Combined with sturdy infantry and powerful supporting Cavalry and Brutes, this makes a very unique army whose power increases as the troop count decreases. Old Dominion armies generally play slower, wanting to grind down their enemy while getting stronger themselves until the enemy just cannot handle them any longer and break allowing the ever advancing forces of the Old Dominion push their way through. The Old Dominion armies can also take a Fallen Divinity, which changes how their army plays, as this monstrous centerpiece takes power from your army to enhance itself into a massive apparition of death that sweeps across the battlefield.
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Spires set is loaded with a complete stand of 12 Bound Clones, Marksman Clones and Vanguard Clones, a set of 3 Brute Drone Brutes, and the High Clone Executor character. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the Spires play? Spires are able to field a variety of options, from hordes of drones, to ranks of combat ready clones, and even elite armies composed entirely of war beasts and Avatara suits. Speed is the favored weapon of the Spires, making them faster than their enemies and capable of further leveraging this advantage via Biomancies and Pheromancies which allow them to push their soldiers past their limits, making them stronger, faster, and deadlier, at the cost of their own lives. However, Spire would not waste lives so inefficiently, so they have incredibly powerful healing abilities to ensure that your creations die when you say it is time for them to die. Their battleplans revolve around up trading their units with the opponents by using their Biomancies.
A robust 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This W’adrhŭn set is loaded with a complete stand of 12 Blooded and Slingers, a set of 18 Hunting Pack Dinos, a set of 3 Raptor Riders, and the Predator character. Each starter set will have a very thorough First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are BOTH rulebooks for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, and all bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How do the W’adrhŭn play? W’adrhŭn are an elite, aggressive, army that must maintain an aggressive tempo and seize the initiative. Their unique War Chant mechanic allows each unit to chant a portion of a battlecry, growing in power as it reaches a crescendo, allowing the units that chant the Finale to receive significant bonuses to offense defense and mobility depending on which member of the pantheon the chant is dedicated to. While the W’adrhŭn pay for their elite infantry and vicious dinosaur cavalry dearly, the flexibility afforded to them by the War Chants allows them to cover ground fast, hit harder and last longer than their raw stats would seem to indicate as you push the attack and build up powerful abilities on your units at the same time. Coupled with the wide variety of monster the W’adrhŭn can field, this makes for a powerful offensive force. Read more about the W’adrhŭn here - https://www.para-bellum.com/wadrhun/
Hoplites, Aghema, Minotaur, Character
Released on April 30, 2023
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